Best Star Wars Game Books of 2025
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The Star Wars Game Books are an exciting addition to the Star Wars franchise. These books allow readers to immerse themselves in the Star Wars universe by becoming the main character in the story. With a range of adventures to choose from, readers can pick their own path and make their own decisions, leading to different outcomes and endings. Each book includes illustrations and interactive elements, making it an engaging read for both young and old Star Wars fans alike. These game books offer a unique and entertaining way to experience the beloved Star Wars universe.
At a Glance: Our Top Picks
Top 10 Star Wars Game Books
Town Maps for Game Master: 50 Unique and Customizable Regional Maps for Tabletop Role-Playing Games (RPG Maps for Game Master)
Town Maps for Game Master is a must-have asset for any tabletop RPG player or Game Master. This book contains 50 unique and customizable regional maps, each with an additional dot grid notebook-style page for story description, encounter details, or extra space for mapping. The index page makes it easy to navigate to the desired map quickly. The maps are created with free graphics generator cleared for commercial use and printed on high-quality white paper. The convenient size of 8.5 in x 8.5 in and premium matte-finish cover design make it a perfect addition to any RPG collection. Overall, this book is an excellent resource for RPG enthusiasts looking for inspiration for their next campaign.
Village Maps for Game Master: 50 Unique and Customizable Regional Maps for Tabletop Role-Playing Games (RPG Maps for Game Master)
Village Maps for Game Master is a must-have asset for tabletop role-playing game players and Game Masters. The book contains 50 unique and customizable regional maps, each with an additional dot grid notebook-style page for story description, encounter details, or extra space for mapping. The index page helps navigate to the desired map quickly. The maps are created with free graphics generator cleared for commercial use. The book's high-quality white paper and premium matte-finish cover design make it an excellent addition to any RPG player's collection. Overall, this book is a great resource for those looking for inspiration for their next campaign.
Fantasy World Maps for Game Master: 50 Unique and Customizable Regional Maps for Tabletop Role-Playing Games (RPG Maps for Game Master)
The Fantasy World Maps for Game Master book is a must-have for any tabletop role-playing game player or Game Master looking for inspiration for their next campaign. With 50 unique and customizable regional maps, players can fill them with additional objects, buildings, and location features to create their own unique adventure. Each map also includes a dot grid notebook-style page for story description, encounter details, or extra space for mapping. The convenient size and high-quality white paper make this book a great asset for any gaming session. Overall, this book is a great addition to any Dungeons & Dragons game book collection.
Fantasy Maps for Game Master - Dungeons, Towns, Villages, Worlds: Diverse Collection of 80 Maps for Tabletop RPG | Quest Inspiration for Players | Aid for Lazy Storytellers (RPG Maps for Game Master)
Fantasy Maps for Game Master is a must-have for tabletop RPG players and game masters. It features a diverse collection of 80 unique and customizable maps for dungeons, towns, villages, and worlds, with additional dot grid pages for story description and encounter details. The index page makes navigation easy. The book's convenient size, premium matte-finish cover design, and high-quality white paper make it a durable asset. The maps were created with a free graphics generator cleared for commercial use. This book is an excellent aid for lazy storytellers and a source of quest inspiration for players.
Revised Core Rulebook (Star Wars Roleplaying Game)
The Revised Core Rulebook for the Star Wars Roleplaying Game is a comprehensive guide that includes all the rules needed to play the game, with added features such as new species, skills, character classes, and equipment. The book has been revised and updated with new information from Star Wars: Attack of the Clones and includes material from all Star Wars eras. The authors have also incorporated customer feedback to make the rulebook more user-friendly. The inclusion of rules for playing droid characters and a new starship combat system make this book unique. Overall, this rulebook is a must-have for any Star Wars fan who enjoys roleplaying games.
Star Wars Roleplaying Game Core Rulebook, Saga Edition
The Star Wars Roleplaying Game Core Rulebook, Saga Edition is a must-have for any Star Wars fan who loves tabletop RPGs. This edition includes all six feature films, new character abilities, and options, as well as guidelines for using miniatures and battle maps. The game is easier to learn, making it more accessible for new players. The world gazetteer and statistics for key characters make it easy to immerse yourself in the Star Wars universe. Overall, this book is a fantastic addition to any gaming collection and a great way to experience the excitement of the Star Wars universe.
Fantasy Flight Games SWF24 Star Wars RPG Force and Destiny Keeping The Peace Role Play Game
Fantasy Flight Games SWF24 Star Wars RPG Force and Destiny Keeping The Peace Role Play Game is a sourcebook for Guardians in the Star Wars: Force and Destiny Roleplaying Game. The book introduces new species, specializations, signature abilities, and a new Force power that provide Guardians with the tools and talents to protect the downtrodden, establish order, and even lead troops into war. If you're a fan of Star Wars games, this book is definitely worth checking out.
The Book of Random Tables: Science Fiction: 26 Random Tables for Tabletop Role-Playing Games (The Books of Random Tables)
The Book of Random Tables: Science Fiction is a helpful tool for game masters who play science fiction tabletop role-playing games such as Star Wars, Star Trek, and Traveller. The book contains 26 random tables that cover a range of topics from space encounters to illegal drugs. These tables can help game masters cut down their prep time and focus on storytelling. Additionally, the book's massive illegal drugs table is versatile and can work well with cyberpunk games. Overall, this book is a valuable resource for any science fiction tabletop role-playing game enthusiasts.
Scum and Villainy (Star Wars Roleplaying Game)
Scum and Villainy is a Star Wars Roleplaying Game book that provides players and Gamemasters with extensive information on life on the fringe in the Star Wars universe. The book covers everything from smugglers and bounty hunters to crime lords and pirates. Readers can learn what it takes to be a successful smuggler or build a criminal empire to rival the Hutt clans. The book also offers new rules and information on anyone who walks outside the law. Overall, Scum and Villainy is an excellent addition to the Star Wars Game Books category, providing readers with a wealth of information on the darker side of the Star Wars universe.
Jedi Academy Training Manual (Star Wars Roleplaying Game)
The Jedi Academy Training Manual is the go-to guide for anyone wishing to learn the ways of the Force. This Star Wars game supplement is the ultimate Jedi training manual that delves into the secrets of the Jedi across all eras of the Star Wars saga. It offers players thrilling new talents, feats, Force powers, and equipment for their Jedi characters. Additionally, it elaborates on the known Jedi fighting styles and provides new ways to build your character around a particular fighting style. Written by Wizards of the Coast, this book is a must-have for all Star Wars game enthusiasts.
Frequently Asked Questions (FAQs)
1. Is there a book version of Star Wars?
Star Wars: From the Adventures of Luke Skywalker is the novelization of the 1977 film Star Wars, ghostwritten by Alan Dean Foster, but credited to George Lucas. It was first published on November 12, 1976, by Ballantine Books, several months before the release of the film.
2. How many books are there on Star Wars?
And that's not including the comics! Over 40 Star Wars novels have been published since 2014 alone, meaning the collection of Canon stories making up the Expanded Universe is growing faster than ever.
3. Where do I start with Star Wars books?
Ask any Star Wars reader what book to start with, and nine times out of 10, you'll get the same answer: Timothy Zahn's Thrawn trilogy. Heir to the Empire, Dark Force Rising, and The Last Command kicked off the Expanded Universe, written as the third trilogy decades before The Force Awakens arrived.
4. Can you read Star Wars books in any order?
Read What You Want If that order is chronological order or publishing order, by all means, do it! There isn't a right or wrong way to read Star Wars books.
During our star wars game book research, we found 113 star wars game book products and shortlisted 10 quality products. We collected and analyzed 6,724 customer reviews through our big data system to write the star wars game books list. We found that most customers choose star wars game books with an average price of $14.16.
Wilson Cook is a talented writer who has an MFA in creative writing from Williams College and has published more than 50 books acquired by hundreds of thousands of people from various countries by now. He is an inveterate reading lover as he has read a vast amount of books since childhood.