Best Call of Cthulhu Game Books of 2025

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Call of Cthulhu Game Books are a thrilling and immersive experience for fans of horror and mystery. The books are based on the works of H.P. Lovecraft, and take players on a journey through a world of eldritch horrors and forbidden knowledge. Each book is filled with intricate puzzles, challenging riddles, and spine-tingling encounters with creatures from beyond the veil of reality. With a variety of settings and storylines to choose from, players can explore the mysteries of ancient ruins, investigate paranormal phenomena, or delve deep into the secrets of the occult. Whether you're a seasoned gamer or a newcomer to the world of Lovecraftian horror, Call of Cthulhu Game Books are sure to provide hours of entertainment and excitement.
At a Glance: Our Top Picks
Top 10 Call of Cthulhu Game Books
Call of Cthulhu Rpg Keeper Rulebook: Horror Roleplaying in the Worlds of H.p. Lovecraft (Call of Cthulhu Roleplaying)
The Call of Cthulhu RPG Keeper Rulebook is a tabletop roleplaying game based on the works of H.P. Lovecraft. It takes players on an adventure to uncover mysteries and horrors, encountering sanity-blasting entities, monsters, and cultists. The Keeper Rulebook is intended for the Keeper of Arcane Lore, containing core rules, background, spells, and monsters. Players must have at least one copy of this book to play. The Investigator Handbook is also recommended for expanded character creation rules. This book is a must-have for Lovecraft fans and tabletop gamers alike.
Call of Cthulhu Investigators Handbook (Call of Cthulhu Roleplaying)
The Call of Cthulhu Investigators Handbook is an indispensable guide for players of the Call of Cthulhu 7th Edition roleplaying game. It provides a wealth of information, including expanded rules for character creation, over 100 occupations and skill descriptions, and expert tips for a better gameplay experience. Additionally, the book features a range of organizations, detailed information about the 1920s setting, and equipment and weapons for both the 1920s and modern-day. No investigator of the Cthulhu Mythos should be without this book. Overall, the Call of Cthulhu Investigators Handbook is a must-have for fans of the game and the genre, offering a comprehensive guide to the world of Lovecraftian horror.
S. Petersen's Field Guide to Lovecraftian Horrors: A Field Observer's Handbook of Preternatural Entities and Beings from Beyond the Wall of Sleep (Call of Cthulhu Roleplaying)
S. Petersen's Field Guide to Lovecraftian Horrors is a must-have book for preternaturalists and Lovecraft fans alike. This comprehensive guide categorizes and details 53 Lovecraftian creatures, providing full-color illustrations, size comparison charts, and notes on habitat, distribution, and life cycle. The book also offers guidance on how to distinguish similar-seeming entities and observer warnings. The bibliography and recommended reading list make it an excellent reference for those interested in exploring the Cthulhu Mythos further. Overall, this guide is an essential tool for anyone looking to identify the lurking horrors of the Lovecraftian universe.
Pulp Cthulhu (Call of Cthulhu Roleplaying)
Pulp Cthulhu is a supplement book for the Call of Cthulhu roleplaying game. It introduces new rules and character options for running pulp-style adventures in the 1930s era. The book includes adapted character generation, psychic powers, sanity, augmented skills, and weird science rules, as well as tips for Keepers on developing and running pulp-style games. The book also includes a collection of pulp villains and monsters, and four action-packed scenarios to get your Pulp Cthulhu games started. Overall, Pulp Cthulhu is a must-have for fans of the pulp genre and provides a fresh take on the classic Call of Cthulhu game.
The Book of Random Tables: Quests: Adventure Ideas for Fantasy Tabletop Role-Playing Games (The Books of Random Tables)
The Book of Random Tables: Quests is a valuable resource for game masters of Dungeons & Dragons or Pathfinder. The book offers 1000 adventure ideas organized in random tables, allowing the GM to easily find inspiration for their next game session. The tables cover a range of topics, from story hooks to globe-spanning adventures, and even include meta-quests that can be used as micro-quests. The book is a time-saver for GMs looking to cut down on their prep time. Overall, the book is a must-have for any fantasy tabletop RPG GM.
Call of Cthulhu Keeper Screen (Call of Cthulhu Roleplaying)
The Call of Cthulhu Keeper Screen is an indispensable tool for anyone running the Call of Cthulhu roleplaying game. The 4-panel Keeper Screen provides a quick reference to important rules and charts, while the rear of the screen summarizes key information for the game master. In addition to the screen, the book includes two scenarios set in Lovecraft Country during the 1920s, pre-generated investigators, and color maps of Lovecraft Country, the World of Cthulhu, and Arkham Environs. Overall, this book is a must-have for any serious Call of Cthulhu player or game master.
The Book of Random Tables: Fantasy Shops: Generate Shops for Fantasy Role-Playing Games (The Books of Random Tables)
The Book of Random Tables: Fantasy Shops is a must-have resource for any Dungeons & Dragons or Pathfinder RPG player. The book offers twenty different shop types with endless combinations, making it easy for players to explore cities and find the items they need. The random tables make generating shops quick and easy, and the additional tables for years in business, shop appearance, and rumors add depth to the world-building. Overall, this book is a valuable resource for any RPG player looking to add more depth and variety to their game.
The Grand Grimoire of Cthulhu Mythos Magic
The Grand Grimoire of Cthulhu Mythos Magic is a must-have resource for Keepers of Arcane Lore. It features over 550 spells, revised for Call of Cthulhu 7th edition game, and includes optional Deeper Magic for the most powerful of Mythos sorcerers and monsters. The book is packed with advice and guidance on diverse matters, from spell casting to magical components and astronomical considerations. It also covers flawed spells, ley lines, folk magic, and the magic of the Dreamlands. This book is an essential supplement for anyone who wants to add depth and complexity to their Call of Cthulhu game.
Fantasy Maps for Game Master - Dungeons, Towns, Villages, Worlds: Diverse Collection of 80 Maps for Tabletop RPG | Quest Inspiration for Players | Aid for Lazy Storytellers (RPG Maps for Game Master)
Fantasy Maps for Game Master is a must-have for tabletop RPG players and game masters. It features a diverse collection of 80 unique and customizable maps for dungeons, towns, villages, and worlds, with additional dot grid pages for story description and encounter details. The index page makes navigation easy. The book's convenient size, premium matte-finish cover design, and high-quality white paper make it a durable asset. The maps were created with a free graphics generator cleared for commercial use. This book is an excellent aid for lazy storytellers and a source of quest inspiration for players.
Cults of Cthulhu
Cults of Cthulhu by Chaosium is a comprehensive guide for Call of Cthulhu fans who want to delve deeper into the world of Cthulhu cults. The book provides a history of Cthulhu cults and five ready-to-use cults, covering the Victorian era through to the modern-day. It also offers detailed guidance on designing cults and their leaders for campaigns, along with profiles for a wide range of cultists, new Cthulhu-connected monsters, artifacts, and spells. Three scenarios covering Cthulhu by Gaslight are also included. Overall, Cults of Cthulhu is an excellent resource for Keepers, writers, and storytellers looking to create complex and believable antagonists for their games and campaigns.
Frequently Asked Questions (FAQs)
1. What books do you need to play Call of Cthulhu?
What Books Do I Need? There are two “core” books that your playgroup will need for playing Call of Cthulhu, the Keeper Rulebook and the Investigator Handbook. As their names would imply, the Keeper needs the Keeper Rulebook and the Investigators will need the Investigator Handbook.
2. Is The Call of Cthulhu game based on the book?
It is inspired by H. P. Lovecraft's short story "The Call of Cthulhu", while also being an adaptation of the 1981 role-playing game of the same title.
3. Is The Call of Cthulhu a good book?
Call of Cthulhu is a great piece of literature, elegant, thoughtful, faintly disturbing and above all entertaining. For anyone beginning their hunt for Cthulhu, this is the ideal place to start.
During our call of cthulhu game books research, we found 225 call of cthulhu game books products and shortlisted 10 quality products. We collected and analyzed 12,243 customer reviews through our big data system to write the call of cthulhu game books list. We found that most customers choose call of cthulhu game books with an average price of $23.76.

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